Object-Oriented Programming (OOP) Basics

Object-Oriented Programming (OOP) is a programming paradigm that focuses on organizing code into objects, which are instances of classes.

Introduction to OOP concepts

Classes and objects:

In this example, the Person class is defined with attributes name and age and a method say_hello() that prints a greeting message. An object person1 is created based on the Person class, and the say_hello() method is called on the object.

Attributes and methods

In this example, the Car class has attributes brand, model, and year, which store information about the car. The class also has methods start_engine() and drive(distance) to simulate starting the engine and driving the car.

Attributes and methods are accessed using dot notation on the object. Attributes store data specific to each object instance, while methods define the behavior or actions that objects can perform.

Object-Oriented Programming allows for more organized, modular, and reusable code by modeling real-world entities as objects with their own attributes and behaviors. It helps in creating structured programs and enables code to be more intuitive and easier to maintain.